Gilla had barely gotten back into the city of Resurrection when she could tell something horrible had been happening. After stashing her stuff in the back room of her herbalism shop, which had been left exactly as she had left it when she had headed out on her last misadventure nearly ten months prior. Dust … Continue reading I Leave You Alone for Ten Months and This is What Happens?
Author: Slothjemia
“You Should be Right Fearful of a Clever Squire”
In the realm of Slothjemia there is a tradition of knights and nobles having executive assistants that are categorized as "squires". These are not the same type of squire that may be encountered in other lands in that most squires (as the title is understood throughout much of Partum) are themselves young candidates for knighthood. … Continue reading “You Should be Right Fearful of a Clever Squire”
Ask a GM: “Help! I’ve Been Turned into a Larva!”
Also known as "Soul Larva" these sickly disgusting five-foot-long slug-like worms with faces that vaguely resemble the visages they had in life are all that is left of mortals who meet their demise and are formed anew as these monstrous creatures in the Gray Wastes. Night hags are able to transform humans into larva via … Continue reading Ask a GM: “Help! I’ve Been Turned into a Larva!”
A Tempting Offer
The man approaching the cottage in the high meadow that sat in the side of the Lotharingian mountains looked to be a hunter. His heavy hooded cloak shielded him from the icy cold wind although there was no sign that the man was in any way bothered by the late autumn chill. A smattering of … Continue reading A Tempting Offer
Its like Luther Vandross for Dragons
No sooner had Bizir and Xozos, two red dragons who made their home in Lotharingia's formidable alpine mountains, been killed than the other red dragons who laid overlapping claims to these parts began to close in and claim their share of their treasure hoards. Cirlolth had escaped the fighting that had led to the death … Continue reading Its like Luther Vandross for Dragons
The Cottage in the Mountain Meadow
The first kick caused the door to fly open, slam against the wall, and swing violently shut again. The second kick followed, and a heavy shield blocked it from closing. The adventurers looked at the scene before them and began to enter the small one room cottage to see what was inside. Their senses were … Continue reading The Cottage in the Mountain Meadow
Jobberstadt
Work in the new settlement of Jobberstadt had been going on for several weeks now and tremendous progress was being made. Directly north of the shared town of Jivet-au-Marruse across the “Bridge of Bones” over the Marruse river, Jobberstadt was intended by the Archduke of Renatus to be a central export and import hub. Construction … Continue reading Jobberstadt
From the Void flows Scarlet
The crisp autumn evening air held no hint of the horror that awaited. Only the sharpest ears could have heard the crackle of magical energy as the imperceptible border between planar levels was torn open in a jagged oval shape. On the other side of this rift the landscape looked much the same, albeit in … Continue reading From the Void flows Scarlet
Renatus
The Archduchy of Maelonbourg and the Wenigzustand was never a title that rolled easily off one's tongue. Heck, it didn't roll off anything easily. The nations of Partum are filled with aristocrats that adore lengthy names and regal accolades but even among them the bulky name of this growing realm was a bit much to … Continue reading Renatus
If Hell had a Travel Agent
The Marquis of Chute de L’Ombre had never been called a bastion of sanity and clearly thought-out reasonable behavior. The gnomes that lived in Castle Cambion quite enjoyed the chaos that the Marquis created and thrived in, but there would be little doubt that anyone else would have particularly wanted to have immersed themselves in … Continue reading If Hell had a Travel Agent
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