A Traveler’s Guide to the Archduchy of Maelonbourg and the Wenigzustand

The Archduchy of Maelonbourg and the Wenigzustand is quite new, and while it incorporates portions of the “little states” in central Partum that have existed for centuries the look and feel of these areas is altogether different. The areas that were previously controlled by independent rulers or merely lands rampant with leaderless anarchy are Maelonbourg, Oublier, Limbourg, and Riesenwald. Together these four comprise the Archduchy, with each of the states now operating as duchies with a central overall leader, Archduke Alexander Kovak. The primary language of the archduchy is Fanolanian, but a good number of people that have settled there also know Geldenspeak, and a few might be fluent in even more exotic languages.

One of the main things that the Archduchy of Maelonbourg and the Wenigzustand has had going for it from day one is that there are virtually unlimited opportunities for people seeking employment or to start business enterprises. Freemen from all across Fanolania have begun trickling in and taking up work as farmers, craftsmen, and laborers due to the close relationship between the two nations. Trade has become a boon to the economy as the archduchy sits in the middle of the route be which wine is imported between Weintäler to Fanolania. All goods being hauled into and out of Chute de l’Ombre must pass through the archduchy as well due to an agreement that Marquis Devious Maximus has with Archduke Kovak to help build the economy of Maelonbourg and the Wenigzustand. This includes the nascent commercial traffic between the Underdark realms and the surface world as accessed by the tunnels beneath the Burrows in Chute de l’Ombre.

Maelonbourg is the original duchy of the realm and is governed by Duchess Shar Seraphina Thorngage. Maelonbourg is further divided into three baronies: Normand, Serenity, and Westland. It is also the site of the town of Resurrection, the capital of the archduchy. It is here that most of the so-called Troublemakers make their headquarters and launch their various schemes and activities. There is a settlement of xvarts that live in the barony of Normand which is also home to the mining and smelting town of Fer de Grenat. The barony of Westland is where one can find the growing farming town of Imprévu. Rogues in Maelonbourg should be warned that the entire duchy is under the control of a single thieving clan of sorts that is run by the duchess herself. Rumors abound that an even more sinister organization exists here as well to make sure that the peace is kept.

Oublier is the duchy just north of Maelonbourg and is governed from the city of Bozageest by the Archduke’s adopted sister, Duchess Drndyllyn the Wyld. As a famed half-orcish barbarian adventurer in her own right Drndyllyn was the perfect choice to unite the remaining goblinoids in the area with the incoming humans and demihumans. Unfortunately, Oublier is sandwiched between two hostile neighbors, Forêt Verte in the west and Lotharingia in the east. While naturally warlike in their own right the people of Oublier are working to secure their borders while redeveloping their agricultural base. Oublier is divided into the county of Boghills and the baronies of Bleakland, Duskstone, Saltmeadow, and Tanglepond. Of these only Tanglepond has a settlement of note, the village of Midway Meadows.

Riesenwald is the most neglected portion of the archduchy and also the smallest. Inhabited by faerie folk and benign giants Riesenwald has no real form of local governance or settlements of any real size. It does however contain an abundance of wildlife and natural beauty and serves as the base of operations for the archdruid responsible for central Partum.

Limbourg is the duchy just north of Oublier and is governed from the partially ruined and rebuilding city of Käsestadt by Duke Belkin Mas’Grawr, a dark elf who was one of the first of his kind to accept sundered life among the surface folk. Many dark elves have begun to settle in Limbourg now, having been attracted to the area by the lush dark forests and lack of overbearing rulership from the Archduke. Limbourg is divided into two baronies, Cottage Meadow and Lighton. Cottage Meadow is rumored to be the base of operations for a gold dragon and Lighton has become a dark elven haven. Drow elves have built a town here along the river border with Lotharingia that they call Sunders Hollow. Limbourg has a problem similar to that of Oublier in that it has two hostile neighbors: Condamner in the west and Lotharingia in the east. It also has a dangerous denizen in the far northeast that calls himself Kardigazz Drak. There is a tenuous arrangement between Drak and the Archduke that allows the mysterious warlord to live in peace without being troubled by any outside interference. There are persistent rumors that in the dark and wild forests of Limbourg there also can be found the treacherous and profoundly deadly jabberwocky. This is the only one of its kind known to exist on mainland Partum and thus far has proven difficult to find and when it is found it is best to flee in panic with great haste.