Like most things in the world in which Slothjemia is set, sweeping generalities about races (other than goblinoids, which we have already discussed at length) are disregarded almost entirely. The information provided in the AD&D 2nd Edition Monstrous Compendiums is relevant for determining the overall alignment leaning for the critters and folks therein described, but as … Continue reading We Resist Stereotypes Here
Month: March 2018
The Governor-General’s Oath; Chapter 13
Once they had arrived back at the city square, Grundoon had Hilde and Jandle round up the party. There was a large house nearby that had been converted into a makeshift barracks, and they would stay there for the night. Having dinner with the troops was something the family had always been accustomed to. The … Continue reading The Governor-General’s Oath; Chapter 13
A Brief History of the 2nd Army
The Slothjemian 2nd Army is one of the oldest military units in the empire, and has had a long and storied career of keeping the realm safe, and reaching out to inflict pain on their foes. Garrisoned at the old and infamous castle "The Gate", a humongous man-made bulwark against invasion into the Coreland via … Continue reading A Brief History of the 2nd Army
The Governor-General’s Oath; Chapter 12
Evening was approaching rapidly by the time the Governor-General’s little wagon train made it to the engineer’s encampment. They had not been expecting to host the new commandant of the region, but they made the best of it. There was plenty of good, if not particularly appealing, food to be shared and the officers scrambled … Continue reading The Governor-General’s Oath; Chapter 12
Vorkelvale Orchards
There is something intoxicating about seeing your creativity transformed into artwork. The same talented woman that designed the "Slothjemian Tales" emblem (available for sale on shirts, hoodies, notebooks, and tapestries) did up this poster for me. I get such a kick out of it, I really do. The idea that something completely made up by … Continue reading Vorkelvale Orchards
The Governor-General’s Oath; Chapter 11
It was a perfectly wonderful day for travel, and the road to Garvin’s Gap was busy with people making the trip towards Jaggerholmschloss and Romilmark. There were army supply wagons, merchant carts, and just everyday folks making their way someplace else. It was odd to see so much traffic. Grundoon hadn’t seen anywhere near this … Continue reading The Governor-General’s Oath; Chapter 11
The Great Prison Break
The Royal prison, Totenhelm, has seen a fair number of escapes during it's long and colorful history. Each time there is an incident, the authorities take steps to prevent that exact kind of thing from happening again, and those incarcerated look for another means of getting out. But on one particularly memorable occasion, the escape … Continue reading The Great Prison Break
Lord Minter; Keeper of the Currency
One might think of the Royal Slothjemian Mint as merely the place that new coins are made. While this is the primary job of the facility, it is by no means restricted to being just a cash factory. All sorts of things are made here, and it is the job of the Lord Minter to … Continue reading Lord Minter; Keeper of the Currency
That’s the Heir to the Throne
That's my little girl, showing off her Slothjemian Tales shirt while she waltzes her way through year two of University. Very proud of her, and pleased that she inherited a bit of fantastic whimsy from her goofy old man. She'll make a fine Queen.
The Governor-General’s Oath; Chapter 10
The next couple of days saw a lot of work get done. Ivor had delivered a communication crystal in a small, iron lockbox, and all Grundoon had to do was find somebody with a little bit of magical training to operate it. That fell to Jandle, who, as a squire, had mastered the beginning of … Continue reading The Governor-General’s Oath; Chapter 10
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