Another update! This time links and a list of the offices represented in the governing advisors to the court of Slothjemia's monarch. This information can be found here. This is still an ongoing task, but it is enough to satisfy those curious as to how Slothjemia manages to function despite being to all outward appearances … Continue reading Update to the Royal Bureaucratic Council
Just completed a significant update to previously posted information regarding the various knighthoods and their titles for the Slothjemian Empire. This can all be found here if one so desires to take a gander.
It wasn’t a long night’s sleep, but it was more than enough for the kobold to feel alert and ready for action. He decided today to take along his dagger with him, and while he wasn’t going to suit up in his armor it gave him a slightly better feeling about being that much more … Continue reading Slinker, Slayer, Kobold, Squire; Chapter 9
Not much larger or more impressive than a baron's manor house the original home of the von Slothjem family is Boardûm Keep. Situated in the depths of the swampy jungles near to the town of Lost Fen the most reliable way to access the private home of the royal family is by boat or flying … Continue reading Boardûm Keep
Slothjemia is absurdly proud of its military heritage, traditions, and yes even its uniforms. Most nations do not even have uniforms for their soldiers except in the case of elite guard units that march about full-time protecting their liege. Mercenary outfits will frequently have standard uniforms but again these are professional troops and not the … Continue reading Uniformity
The mysterious dwarf didn’t seem to care that he might be followed as he showed no signs of trying to elude Jandle or any other perceived spy. With so little foot traffic out and about tonight Jandle was really having to struggle not to be noticed. He might have been a small, insignificant little fellow … Continue reading Slinker, Slayer, Kobold, Squire; Chapter 8
Yes it is frustrating. A Game Master pours hours into crafting an encounter, rich with nuance and the potential for both combat and growth for the characters. A complex monster is created and abilities determined in order to give the players a solid hour or more of frantic dice rolling gameplay madness. This was the … Continue reading Story of My Life in One Die Roll
Jandle stood at the steps leading up into the carriage and turned to one of the footmen. “A little help, please?” he asked indicating the bottles in his arms. The footman was quicker than he looked and with a smooth motion snatched two of the bottles out of Jandle’s arms to allow him to climb … Continue reading Slinker, Slayer, Kobold, Squire; Chapter 7
I know everyone out there has been hankering for a book all about the Viceroy. I can't go anyplace without hearing it. The folks over at the morning gathering at the Whataburger, the people I deliver furniture to, the local morning news program hosts and the hobo that lives under the bridge over here on … Continue reading Finally, What the World has been Demanding!
The stagecoach that Jandle was waiting for came into the village from Slothenburg and Jandle had no idea if it was on schedule or not. It wasn’t readily apparent if anybody else knew, either. The horses were swapped out by the stable hands of the coach company and Jandle waited for the passengers to disembark … Continue reading Slinker, Slayer, Kobold, Squire; Chapter 6