Ok so yesterday's game involved nearly a dozen Non-player Characters getting killed and nearly everyone else in the group nearly dying in a Spelljamming vessel crash. The fun part was that all of the deceased were children. Orphans, to be precise. In the course of a game I actually went ahead and incinerated orphans. I … Continue reading Don’t Judge Me…
The Gopher King: Chapter 31
The hobgoblins continued to do their work for Malindra in between their own packing and preparations for departure from Maelonbourg. They maintained their pickets along the borders and kept watch over the actions of the orcs in the north. They alerted Malindra to the crossing of the troublemakers from Chute de L’Ombre into the barren, … Continue reading The Gopher King: Chapter 31
Whenever Things go too Well You Know There is a Catch
Dungeons and Dragons is by my estimation the most entertaining way to waste a person's time. Unlike any video or computer game the options are essentially unlimited for what the players can or will do. Of course this means that the Game Master also has more options than they can reasonably be expected to react … Continue reading Whenever Things go too Well You Know There is a Catch
The Gopher King: Chapter 30
The wheels of progress moved slowly in the days and weeks that followed. The Viceroy kept a close eye on everything that transpired by keeping on the move constantly and using every scrying spell he had access to. True to Malindra’s predictions the Fanolanians were gathering an army to move into Maelonbourg to restore some … Continue reading The Gopher King: Chapter 30
Who Do You Trust in This Game?
There is a tendency for players in Dungeons & Dragons to be taken wholly by surprise when a Game Master begins to reveal subtleties about their Non-Player Characters. These are NPCs that the players have been dealing with for months or even years, but the players have never taken the time to deeply delve into … Continue reading Who Do You Trust in This Game?
The Gopher King: Chapter 29
The Viceroy teleported back to his tower room in Malindra’s rundown manor house and sat in his chair for a few hours to rest his mind. The spells he had just cast to transform Druuna from a dragon to a dracolich had weakened him in a manner that made him uncomfortable. He could still wreck … Continue reading The Gopher King: Chapter 29
Continental Excursions: Sachsen
One of the more notably self-sufficient and prominently independent of the Little States is the quite large and successful kingdom of Sachsen. Ruled by the clever and ambitious King Sebastian of the House of Hannober, Sachsen is a frequent target of the Fallen Knights of Lotharingia. The raids from the Lotharingians rarely amount to much … Continue reading Continental Excursions: Sachsen
The Gopher King: Chapter 28
The fight to subdue Druuna was every bit as messy as any fight with a dragon could aspire to be. Before the first lightning bolt was called and before Jandle fired his first crossbow bolt the Viceroy had cast his own magic and turned Druuna into a drowsy, half-blinded monster who felt as though she … Continue reading The Gopher King: Chapter 28
The Gopher King: Chapter 27
Jandle sat on a log in this idyllic forest and ate his sandwich while he hummed contentedly. He had been wandering about in these woods for a couple of days learning its secrets. He knew going in that there was a green dragon that lived here, and he had seen the bullywugs for himself at … Continue reading The Gopher King: Chapter 27
Your Alignment is What Exactly? And you do What Now?
Dungeons & Dragons is quite literally chock-full of odd and questionable characters. It is after all a role playing game in which one might imagine themselves as a hobbit or half-orc, rogue or barbarian warrior. It is a chance for people to step outside of who they really are (to a limited extent) and to … Continue reading Your Alignment is What Exactly? And you do What Now?