Jors in Space

People familiar with the AD&D 2nd Edition supplement for "Spelljamming" are immediately aware that this addition to the game can be a tremendous amount of fun. It can also be ridiculously off-balancing to any average campaign. For instance, how quickly players can travel from point A to point B by using a spelljammer. To put … Continue reading Jors in Space

Blow that Bugle Again, and You’ll be Walking Funny for a Month

Hunts in civilized lands are formal, majestic activities that hinge as much on ceremony as they do on actually hunting the designated prey. Often times, depending on the quarry, the outcome is predetermined. In fact, the hapless animal being hunted can be planted in a designated place, or released so that the "hunters" have something … Continue reading Blow that Bugle Again, and You’ll be Walking Funny for a Month