Slothjemia has infrequent need of outside help to overcome some of its more dangerous enemies and obstacles, but when such an occurrence takes place it is a time worth noting. Those folks that lend a hand to the pocket empire are thereafter viewed most favorably, almost as fellow Slothjemians, and may even find themselves awarded … Continue reading The Order of Exalted Allies
Story Mechanics
Enter the Wood Witch
While it is true that a female Archer Lord is rare, even in shadow elven societies, that does not mean that the ladies don't play a vital role in the archery that forms the basis of most shadow elf communities. As it happens men are frightfully horrible at procuring the resources needed to make the … Continue reading Enter the Wood Witch
Death from Afar
The earliest known Archer Lords were shadow elves and could be found only by the most persistent searchers. Today however, while most remain shadow elves or half-elves with shadow elven ancestry, humans and other elves can also train to be counted among these most elite of archers. While they can be of any alignment, most … Continue reading Death from Afar
The Bone Shrines
One of the curious things found in roadside shrines, small chapels, and even some of the great cathedrals in Partum are the bone shrines. They are constructed of different materials, usually wood but sometimes stone (and rarely actual bones), but they always have the same general appearance. It is a skull wearing a bishop's mitre … Continue reading The Bone Shrines
The Most Sacred Spot in Partum for Elves
Havre d'Anges is one of those places that seem to ignore how everything works in the world around them. It is a place immune to political intrigue, religious manipulation, and threats of violent destruction. Tied as it is to the plane of Arborea it simply does not function the same as anyplace else in Partum. … Continue reading The Most Sacred Spot in Partum for Elves
Notable NPCs; Selkirk Deathtree
One of my game's earliest villains, or more accurately henchman to a powerful villain, is Selkirk Deathtree. A man as troubled as he is hungry for knowledge Selkirk is the archmage that befuddled several years of games with one outrageous scheme after another. But he was never lucky enough to be the primary bad guy. … Continue reading Notable NPCs; Selkirk Deathtree
Infamous Villains: The Fallen Knights of Lotharingia
The land of Lotharingia was once one of the more stalwart and dependable of the Wenigzustand, but long gone are those days. When the Third Imperium was falling apart it did so primarily on the doorstep of Lotharingia. The heroic lords of this place faced the full fury of a waning empire and won. While … Continue reading Infamous Villains: The Fallen Knights of Lotharingia
And you thought “Demi-” meant “Lesser”… Ha!
Perhaps the most ill-named monster in all of the D&D lexicon is the demilich. Even a cursory glance at the Monstrous Compendium entry for this fiend is flaccid. It basically says a ton about liches themselves and then concludes with "Oh, by the way, there is this thing called a demilich that is way worse. … Continue reading And you thought “Demi-” meant “Lesser”… Ha!
The Decline and Fall of the Third Imperium; Part 3
The longest surviving aspect of the vast cultural, economic, and spiritual powerhouse that had been the Third Imperium was the military and political influence it gave to the myriad small nations that rose out of its ashes. Gone was the concept of elected officials who oversaw the Imperium on both large and small scales, but … Continue reading The Decline and Fall of the Third Imperium; Part 3
Continental Excursions; Kleine Provinzen
Seemingly the least capable place in the world for self-defense and avoiding being conquered the confederation of small states known collectively as Kleine Provinzen sits along the coast of the great Sea of the North. The population consists of a mix of gnomes, halflings, and humans with a smattering of elves that have been drawn … Continue reading Continental Excursions; Kleine Provinzen
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