Fortunately for D&D players around the world, there are deliciously few top-drawer enemies lurking about for them to encounter and invariably be steamrolled over by. Critters like liches, dragons, anything from the outer planes, and other such diabolical horrors need to be approached carefully, almost reverently. Leaping in swinging swords and fervently hoping for the … Continue reading How Not to Fight a Dragon
Comedic Interlude
Meanwhile, Back at the Ranch…
One of the most hilarious and often overlooked aspects of any D&D game is what might be happening at the player's home base of operations while the adventurers are out looking for trouble. An old Slothjemian proverb goes, "If you go seeking danger, you will find it. If you are patient, danger will come seeking … Continue reading Meanwhile, Back at the Ranch…
Writing for Oneself
With book two winding down and the third one all set to begin rolling out, I have begun to turn my attention to book five. I hadn't really settled on a suitable main character, partly because I felt as though there were too many directions in which the next novel could run. I was torn … Continue reading Writing for Oneself
An Act of Unspeakable and Unprovoked Evil (less than 20 minutes of pure carnage)
The old adage that runs "an ancient evil long forgotten can prove to be the most disastrous" was proven beyond a shadow of a doubt when the Diosian Lodge reached out from their fetid, unholy realm and struck a blow against Fanolania through the horrific power of one of their own, the Viceroy, as he … Continue reading An Act of Unspeakable and Unprovoked Evil (less than 20 minutes of pure carnage)
A little Gnome goes a loooong ways
The chaotic and irresistibly festive land of Chute de l'Ombre has it's fair share of oddball people. Nothing less can be expected from a place so heavily populated by gnomes. But every so often a gnome sets themselves apart by virtue of their personality, reckless behavior, or a combination of both. Such is the case … Continue reading A little Gnome goes a loooong ways
New Section, Old Kings
Added a new section the last couple of days and still fiddling with it to make it work. This will provide some more detail into past Kings of Slothjemia, which in turn will inspire more questions than it does provide answers. I find it comforting to turn to the old familiar things from time to … Continue reading New Section, Old Kings
In my defense, I had asked for an editor…
When I decided to go ahead and write what would become a four-book saga detailing the exploits of an orcish general, I asked a number of people to read it and give me some feedback and maybe some notes on editing. I asked one of my cousins, a friend from college, my step-daughter, my wife, … Continue reading In my defense, I had asked for an editor…
It’s all done with Mirrors
For as long as there have been mirrors, there have been superstitions and myths surrounding them. Nowhere is this more true than in Domum, a world of magic and wonder mixed with a healthy dose of paranoia and dread. If something can be understood to be of sinister intent, it will certainly be so in … Continue reading It’s all done with Mirrors
The Curious Things and Treacherous People
The game of D&D and the writings that can be inspired by it are often filled with twisting plots, filled with shifty, mysterious and enigmatic characters. The plans employed by villains to accomplish some nefarious end are met with cunning ploys imagined by the players to confound the machinations of evil, each more cleverly concocted … Continue reading The Curious Things and Treacherous People
Vorkelvale Orchards
There is something intoxicating about seeing your creativity transformed into artwork. The same talented woman that designed the "Slothjemian Tales" emblem (available for sale on shirts, hoodies, notebooks, and tapestries) did up this poster for me. I get such a kick out of it, I really do. The idea that something completely made up by … Continue reading Vorkelvale Orchards
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