The royal family of Slothjemia is different from other such dynasties in many regards, but one is more visibly significant than others. Whereas the Emperor of Geldenreich owns dozens of palatial residences and private castles, the Empress of Slothjemia owns exactly two; the small ancestral fortified manor house called "Boardûm Keep" near the village of … Continue reading Palaces and Castles
Month: June 2017
An Orc for All Seasons; Chapter 3
The Slothjemian military is broken into two parts, the largest of which is the army. This professional fighting force is garrisoned all across the country, usually no more than one per Grafdom, strategically placed so that in case of war there would always be a response. The incredible expense of maintaining this military is offset … Continue reading An Orc for All Seasons; Chapter 3
An Element of Chance
People who have never done any roleplaying-style gaming are frequently concerned about the use of dice. Is this gambling? This looks like satanic gambling. Are we sure this isn't gambling? Because gambling is the biggest threat we can imagine, let me assure you that it is not gambling. Dice are used to introduce an element … Continue reading An Element of Chance
Rule of Tincture? Never heard of her….
Heraldry in Slothjemia is a very basic, yet colorful affair. There are so many knights and nobles, and from so many homelands, that a code to simplify the many coats of arms was set out to keep things orderly. The notched shield is the hallmark of all Slothjemian heraldic devices, and there are a number … Continue reading Rule of Tincture? Never heard of her….
Sex and the Single Ghoul
One of the issues readers might have about my writing is whether or not my stories have any sexual content. The short answer is no. The long answer is that I am not writing literotica, therefore readers need not worry about being subjected to awkward turns of phrase such as "unsheathed his sword" or "meaty … Continue reading Sex and the Single Ghoul
Liches and the Like
In the story thus far, readers have seen "liches" mentioned. What, they might be asking, are those? A lich is an undead spellcaster, possibly a priest but more likely a wizard. There are rumors of psionic liches as well, but lets not get ahead of ourselves. At any rate, liches are vile, disgusting, horrific, and … Continue reading Liches and the Like
Job Opening: Doppelgangers need not apply
Critics of Slothjemia make a pretty big deal about how inclusive the place is, letting in all of the riff-raff and using their skills and wickedness to attack outsiders. But not everyone is welcome with open arms in the land of the swamp orcs. And some folks are killed on sight because they are viewed … Continue reading Job Opening: Doppelgangers need not apply
Short Chapters, so you feel like you’ve accomplished something
Fear not, intrepid readers! Not every chapter in this saga is as short as these first two. Granted, I do aim for a "two page" minimum because as novel as it is to have a chapter consist of three words, it doesn't propel a story so much as flail about trying to make a bold … Continue reading Short Chapters, so you feel like you’ve accomplished something
An Orc For All Seasons; Chapter 2
Squires hold a unique and, some might say, exaggerated role among the aristocracy of Slothjemia. A hybrid “jack-of-all-trades”, squires are instrumental in helping every knight (shr) and dame (shar) that carry on the long tradition of noble questing. Every ruler of Slothjemia has gone on a quest, some more devoted to the pastime than others, … Continue reading An Orc For All Seasons; Chapter 2
The Clan of the what, now?
Following the longstanding tradition of goblinoid tribal identity, Slothjemians, regardless of racial background, proudly declare themselves as members of the Clan of the Midnight Skull. It isn't exactly a classic Disney sort of name, but remember that it originated as a swamp orc designation. Jors tend to embrace dark and morbid themes. Had they been … Continue reading The Clan of the what, now?
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