At the far eastern edge of Partum sits a large and prosperous land that bridges the barbaric and the civilized. Ruled by King Olaf V the land of Lusatia boasts large fortified cities, sprawling farmlands, and rugged foothills. With customs dating back centuries and having at its heart the rigid discipline of the Church as … Continue reading Continental Excursions: Lusatia
Author: Slothjemia
Thunderbolt
It is often the case that agreeing to a simple request can change dramatically the trajectory of a person’s life. Happily fixated on their own goals and oblivious to the rut that their life has settled into people can forget that it doesn’t take much to shake them free of their complacency and thrust them … Continue reading Thunderbolt
St. Gregory’s Massacre
There was never a more decadent or powerful city in all of Partum than Gothortus the ancient capital of the Third Imperium. As the government began to falter and society began to unravel tensions started to rise among the nobility who were anxious to secure their own fortunes against whatever uncertainty lay ahead. Some of … Continue reading St. Gregory’s Massacre
An End of One Story is the Beginning of the Next
Only three more chapters to go and we'll be seeing the conclusion of "Slinker, Slayer, Kobold, Squire" and that can only mean one thing: a new book! Luckily we have one all queued up and ready to roll out. There might still be some glitches in the writing so we'll be looking for those and … Continue reading An End of One Story is the Beginning of the Next
Slinker, Slayer, Kobold, Squire; Chapter 17
The stagecoaches ran between Brakoff and Kederlenn several times a day, every day of the week. It was about twenty miles in between the two cities, and it was easily the safest route any coach line ran anywhere in the empire. All of the stage companies ran along this road and Jandle could have had … Continue reading Slinker, Slayer, Kobold, Squire; Chapter 17
Infamous Villains: The Diosian Lodge
In the wake of the Ash King's destruction there has been a sudden shift in the dynamics of the Diosian Lodge. This has also meant major upheaval in the Sikilian Confederation as the various powers involved adjust to an entirely new dynamic. Over the last thousand or so years the liches of the lodge had … Continue reading Infamous Villains: The Diosian Lodge
We Have Rules for this, People!
If you are expecting to be called upon to attend a Royal Reception in the Court of Queen Reichsha, there are some basic ground rules that you must adhere to. There are good reasons for all of these rules and while they might not seem self evident at first glance be assured that they exist … Continue reading We Have Rules for this, People!
The Triple Threat of Social Interactions
In the wake of every major heroic endeavor in Slothjemia there are three possible social interactions for the players to suffer through: a royal reception, a royal dinner, or a royal ball. If the heroic deed is truly worthy then there might be two of these things. If the deed is the stuff of legends … Continue reading The Triple Threat of Social Interactions
Didst thou take Offense?
I sure hope so because that is exactly what I was going for. Every so often life serves up some karma so hot and fresh that it is a genuine crime to not partake. Three years ago or so I finished writing my first complete book and I had asked a number of people close … Continue reading Didst thou take Offense?
Slothjemian Spelljammers; Wyrm-class Battleship
The biggest and most devastating of the Slothjemian original designs for their spelljamming fleet is the 100-ton Wyrm-class battleship. This is the second generation of heavy warships that the Slothjemians put into use in wildspace. The first were even bigger and more difficult to handle and as a result fell victim to the more experienced … Continue reading Slothjemian Spelljammers; Wyrm-class Battleship
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