There is something wonderful about the notion of Slothjemia. There have been a few people that have played campaigns in Slothjemia that have compared it (favorably, I would hope) to America, but that analogy isn't entirely accurate or deserved. But it is a place in which folks that are cast out of otherwise decent countries, … Continue reading The Enduring Allure of Slothjemia
Author: Slothjemia
The Governor-General’s Oath; Chapter 2
Word spread through the citadel of a special ceremony faster than a wildfire burns across a field of dry grass. Details were unknown, but speculation ran amok. The Herzgraf’s staff had passed along orders to all of the senior staff of the 6th Army to have their commands muster in the courtyard of the citadel. … Continue reading The Governor-General’s Oath; Chapter 2
First Time?
It was way back in 1989 when I first took a shot at playing Dungeons and Dragons. More specifically, it was AD&D 2nd Edition. Nerds adore specificity, you know. Anyway, the first game master was my high school chum and college roommate, Bernie. It was my first time trying D&D, so we enlisted the help … Continue reading First Time?
Watch that First Lich, it’s a Doozy
When Manfriedreich I was first given his noble title, and placed in charge of a small county in the swamps of the Coreland, it was done under the auspices of the once powerful Diosian Lodge. This collection of insidious undead warlords needed somebody that could help shore up the waning influence of a particularly wicked, … Continue reading Watch that First Lich, it’s a Doozy
Lord Prosecutor; Keeper of the Accusations
Under criminal law in Slothjemia, there is three-tiered system by which the accused are brought to justice; Constabulary/Investigators, Prosecutor, and Magistrate. If the accused is fortunate enough to have the resources to retain their own legal counsel, then that gets thrown into the mix, as well. But if they can't, then they must face the … Continue reading Lord Prosecutor; Keeper of the Accusations
Writing Update
After much lollygagging and a delightful weekend of shirking, we are pleased to announce that "The Governor-General's Oath" is now edited within an inch of it's life. I realize that those of you that have been reading along are probably wondering "how is this edited? It still looks like a trainwreck." Shows how much you … Continue reading Writing Update
Slothjemian Army Units; Part 2
Every Slothjemian army is unique, and while they follow a certain pattern, it is noticeable right off that on paper and in person, each field and garrison army has it's peculiarities. But each one does follow a set of guidelines, a formula, if you will, to make it as ideal as possible for whatever purpose it … Continue reading Slothjemian Army Units; Part 2
Something Ain’t Right About Him…
In the small, fortified city of Summit Village, there is a person quite unique in the realm. Often referred to as the "Red Devil" or the "Sprocket King", his name is actually Charlier Tasanova. Hailing from this same town as his ancestors, Charlier is handily the most cheerful dwarf one could ever hope to encounter. … Continue reading Something Ain’t Right About Him…
The Governor-General’s Oath; Chapter 1
The war in Romillia had proceeded without further interference from Baron General Shr Grundoon von Vorkel and his devilishly clever, victorious troops. Regular updates made their way through official channels, and unofficially via the supply carriers about developments in the conflict. Everywhere, it seemed, the Slothjemians were winning battles and bringing ruin to the dwarves … Continue reading The Governor-General’s Oath; Chapter 1
Unique Ranks of the Realm
In addition to the Field Marshal, there are two other ranks that are unique in the Slothjemian army. One is the rank of Governor-General, but that is going to be explored in depth in the upcoming book, "The Governor-General's Oath." The other is Sergeant-Major, one of the most important jobs the army has to offer. … Continue reading Unique Ranks of the Realm
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